module TW { imports { Base, } item GolfClubHead { Weight = 1.5, Type = Normal, DisplayName = Golf Club Head, DisplayCategory = Item, Icon = GolfClubHead, WorldStaticModel = GolfClubHead_Ground, } item HammerHead { Weight = 0.6, Type = Normal, DisplayName = Bent Hammer Head, DisplayCategory = Item, Icon = HammerHead, WorldStaticModel = HammerHead_Ground, } item SledgeHammerHead { Weight = 5.0, Type = Normal, DisplayName = Bent Sledge Hammer Head, DisplayCategory = Item, Icon = SledgeHammerHead, WorldStaticModel = SledgeHammerHead_Ground, } item AxeHead { Weight = 2.0, Type = Normal, DisplayName = Blunt Axe Head, DisplayCategory = Item, Icon = AxeHead, WorldStaticModel = AxeHead_Ground, } item SmallBlade { Weight = 0.2, Type = Normal, DisplayName = Blunt Small Blade, DisplayCategory = Item, Icon = SmallBlade, WorldStaticModel = SmallBlade_Ground, } item SmallMetalBar { Weight = 0.1, Type = Normal, DisplayName = Bent Screwdriver Head, DisplayCategory = Item, Icon = SmallMetalBar, WorldStaticModel = SmallMetalBar_Ground, } item MeatCleaverHead { Weight = 1.0, Type = Normal, DisplayName = Bent Meat Cleaver Head, DisplayCategory = Item, Icon = MeatCleaverHead, WorldStaticModel = MeatCleaverHead_Ground, } item ScytheHead { Weight = 1.0, Type = Normal, DisplayName = Blunt Scythe Head, DisplayCategory = Item, Icon = ScytheHead, WorldStaticModel = ScytheHead_Ground, } item LongBlade { Weight = 0.5, Type = Normal, DisplayName = Broken Long Blade, DisplayCategory = Item, Icon = LongBlade, WorldStaticModel = LongBlade_Ground, } item ShovelHead { Weight = 2.0, Type = Normal, DisplayName = Bent Shovel Head, DisplayCategory = Item, Icon = ShovelHead, WorldStaticModel = ShovelHead_Ground, } item HoeHead { Weight = 2.0, Type = Normal, DisplayName = Bent Hoe Head, DisplayCategory = Item, Icon = HoeHead, WorldStaticModel = HoeHead_Ground, } item PickaxeHead { Weight = 2.0, Type = Normal, DisplayName = Broken Pickaxe Head, DisplayCategory = Item, Icon = PickaxeHead, WorldStaticModel = PickaxeHead_Ground, } item RakeHead { Weight = 2.0, Type = Normal, DisplayName = Broken Rake Head, DisplayCategory = Item, Icon = RakeHead, WorldStaticModel = RakeHead_Ground, } item ForkHead { Weight = 2.0, Type = Normal, DisplayName = Broken Fork Head, DisplayCategory = Item, Icon = ForkHead, WorldStaticModel = ForkHead_Ground, } }