module Base { item WeldingMask { Type = Clothing, Tags = WeldingMask, DisplayName = Welder Mask, ClothingItem = Hat_WeldersMask, BodyLocation = SpecialMask, Icon = WeldingMask, BloodLocation = Head, CanHaveHoles = false, BloodLocation = Head, BiteDefense = 30, ScratchDefense = 50, ChanceToFall = 30, Insulation = 0.25, WindResistance = 0.55, } item PropaneTank { DisplayCategory = Material, Weight = 10.0, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.0625, DisplayName = Propane Tank, Icon = PropaneTank, UseWorldItem = TRUE, ScaleWorldIcon = 2.0, WeightEmpty = 5.0, KeepOnDeplete = TRUE, WorldStaticModel = PropaneTank, } model FireAxe { mesh = Weapons/2Handed/FireAxe, attachment world { offset = 0.0000 0.1500 0.1500, rotate = 0.0000 -90.0000 0.0000, } } }