module Base { model AxeHead_Ground { mesh = WorldItems/ToolHeads/AxeHeadGround, texture = ToolHeads/AxeHeadTexture, scale = 0.012, } model ForkHead_Ground { mesh = WorldItems/ToolHeads/ForkHeadGround, texture = ToolHeads/ForkHeadTexture, scale = 0.012, } model GolfClubHead_Ground { mesh = WorldItems/ToolHeads/GolfClubHeadGround, texture = ToolHeads/GolfClubHeadTexture, scale = 0.012, } model HammerHead_Ground { mesh = WorldItems/ToolHeads/HammerHeadGround, texture = ToolHeads/HammerHeadTexture, scale = 0.012, } model HoeHead_Ground { mesh = WorldItems/ToolHeads/HoeHeadGround, texture = ToolHeads/HoeHeadTexture, scale = 0.012, } model LongBlade_Ground { mesh = WorldItems/ToolHeads/LongBladeGround, texture = ToolHeads/LongBladeTexture, scale = 0.012, } model MeatCleaverHead_Ground { mesh = WorldItems/ToolHeads/MeatCleaverHeadGround, texture = ToolHeads/MeatCleaverHeadTexture, scale = 0.012, } model PickaxeHead_Ground { mesh = WorldItems/ToolHeads/PickaxeHeadGround, texture = ToolHeads/PickaxeHeadTexture, scale = 0.012, } model RakeHead_Ground { mesh = WorldItems/ToolHeads/RakeHeadGround, texture = ToolHeads/RakeHeadTexture, scale = 0.012, } model ScytheHead_Ground { mesh = WorldItems/ToolHeads/ScytheHeadGround, texture = ToolHeads/ScytheHeadTexture, scale = 0.012, } model ShovelHead_Ground { mesh = WorldItems/ToolHeads/ShovelHeadGround, texture = ToolHeads/ShovelHeadTexture, scale = 0.012, } model SledgeHammerHead_Ground { mesh = WorldItems/ToolHeads/SledgeHammerHeadGround, texture = ToolHeads/SledgeHammerHeadTexture, scale = 0.012, } model SmallBlade_Ground { mesh = WorldItems/ToolHeads/SmallBladeGround, texture = ToolHeads/SmallBladeTexture, scale = 0.012, } model SmallMetalBar_Ground { mesh = WorldItems/ToolHeads/SmallMetalBarGround, texture = ToolHeads/SmallMetalBarTexture, scale = 0.012, } }