module Base { template vehicle Supra_EngineDoor { template = EngineDoor, part EngineDoor { itemType = Base.EngineDoor, anim Close { anim = Hood_closing, rate = 0.7, } anim Open { sound = VehicleHoodOpenSportsCar, anim = Hood_closing, reverse = TRUE, rate = 0.8, } anim Closed { sound = VehicleHoodCloseSportsCar, anim = Hood_closing, reverse = TRUE, animate = FALSE, } anim Opened { anim = Hood_closing, animate = FALSE, } table install { items { 1 { type = Base.Wrench, count = 1, keep = true, equip = primary, } } time = 300, skills = Mechanics:3, recipes = Basic Mechanics, test = Vehicles.InstallTest.Default, complete = Vehicles.InstallComplete.Door, } table uninstall { items { 1 { type = Base.Wrench, count = 1, keep = true, equip = primary, } } time = 300, skills = Mechanics:3, recipes = Basic Mechanics, test = Vehicles.UninstallTest.Default, complete = Vehicles.UninstallComplete.Door, } lua { create = Vehicles.Create.Default, init = Vehicles.Init.Door, update = Vehicles.Update.EngineDoor, use = Vehicles.Use.EngineDoor, } } } }