module Base { item TrainingTarget { Type = Moveable, Icon = TrainingTarget, DisplayCategory = Furniture, Weight = 0.2, DisplayName = TrainingTarget, WorldObjectSprite = batman_targets_01_0, WorldStaticModel = TrainingTargetModel } item TrainingMobile { Type = Moveable, Icon = TrainingMobile, DisplayCategory = Furniture, Weight = 2, DisplayName = TrainingMobile, WorldObjectSprite = cible_mobile_0, } item TrainingDummy { Type = Moveable, Icon = TrainingDummy, DisplayCategory = Furniture, Weight = 10, DisplayName = TrainingDummy, WorldObjectSprite = batman_targets_dummy_training_0 } item TrainingCan { Type = Moveable, Icon = TrainingCan, DisplayCategory = Furniture, Weight = 10, DisplayName = TrainingCan, WorldObjectSprite = batman_targets_can_0_0 } recipe Make Training Mobile { TrainingTarget=1, Plank=3, Time:100.0, Result:TrainingMobile, Category:Carpentry, OnGiveXP:Recipe.OnGiveXP.WoodWork5 } recipe Make Training Target { keep Pencil/Crayons, SheetPaper2=4, Nails=2, Time:200.0, Result:TrainingTarget, Category:Carpentry } recipe Make Training Dummy { Plank=3, Sheet=1, Time:300.0, Result:TrainingDummy, Category:Carpentry, OnGiveXP:Recipe.OnGiveXP.WoodWork5 } recipe Make Training Can { Plank=3, Nails=2, Time:300.0, Result:TrainingCan, Category:Carpentry, OnGiveXP:Recipe.OnGiveXP.WoodWork5 } }