module TAD { imports { Base } model BobTAAfoxeSambaRaggaeModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTAAfoxeSambaRaggae, scale = 0.0005, } item BobTA_Afoxe_Samba_Raggae_card { Weight = 0.01, Type = Normal, DisplayName = Afoxe Samba Raggae, Tooltip = Tooltip_TADcard, Icon = BobTAAfoxeSambaRaggae, WorldStaticModel = TAD.BobTAAfoxeSambaRaggaeModel, } model BobTABellyDancingOneModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTABellyDancingOne, scale = 0.0005, } item BobTA_Belly_Dancing_One_card { Weight = 0.01, Type = Normal, DisplayName = Belly Dancing One, Tooltip = Tooltip_TADcard, Icon = BobTABellyDancingOne, WorldStaticModel = TAD.BobTABellyDancingOneModel, } model BobTABellyDancingThreeModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTABellyDancingThree, scale = 0.0005, } item BobTA_Belly_Dancing_Three_card { Weight = 0.01, Type = Normal, DisplayName = Belly Dancing Three, Tooltip = Tooltip_TADcard, Icon = BobTABellyDancingThree, WorldStaticModel = TAD.BobTABellyDancingThreeModel, } model BobTABellyDancingTwoModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTABellyDancingTwo, scale = 0.0005, } item BobTA_Belly_Dancing_Two_card { Weight = 0.01, Type = Normal, DisplayName = Belly Dancing Two, Tooltip = Tooltip_TADcard, Icon = BobTABellyDancingTwo, WorldStaticModel = TAD.BobTABellyDancingTwoModel, } model BobTABoogalooModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTABoogaloo, scale = 0.0005, } item BobTA_Boogaloo_card { Weight = 0.01, Type = Normal, DisplayName = Boogaloo, Tooltip = Tooltip_TADcard, Icon = BobTABoogaloo, WorldStaticModel = TAD.BobTABoogalooModel, } model BobTABreakdance1990Model { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTABreakdance1990, scale = 0.0005, } item BobTA_Breakdance_1990_card { Weight = 0.01, Type = Normal, DisplayName = Breakdance 1990, Tooltip = Tooltip_TADcard, Icon = BobTABreakdance1990, WorldStaticModel = TAD.BobTABreakdance1990Model, } model BobTABreakdanceFreezesComboModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTABreakdanceFreezesCombo, scale = 0.0005, } item BobTA_Breakdance_Freezes_Combo_card { Weight = 0.01, Type = Normal, DisplayName = Breakdance Freezes Combo, Tooltip = Tooltip_TADcard, Icon = BobTABreakdanceFreezesCombo, WorldStaticModel = TAD.BobTABreakdanceFreezesComboModel, } model BobTACharlestonModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTACharleston, scale = 0.0005, } item BobTA_Charleston_card { Weight = 0.01, Type = Normal, DisplayName = Charleston, Tooltip = Tooltip_TADcard, Icon = BobTACharleston, WorldStaticModel = TAD.BobTACharlestonModel, } model BobTAGandyModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTAGandy, scale = 0.0005, } item BobTA_Gandy_card { Weight = 0.01, Type = Normal, DisplayName = Gandy, Tooltip = Tooltip_TADcard, Icon = BobTAGandy, WorldStaticModel = TAD.BobTAGandyModel, } model BobTAHouseDancingModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTAHouseDancing, scale = 0.0005, } item BobTA_House_Dancing_card { Weight = 0.01, Type = Normal, DisplayName = House Dancing, Tooltip = Tooltip_TADcard, Icon = BobTAHouseDancing, WorldStaticModel = TAD.BobTAHouseDancingModel, } model BobTALockingModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTALocking, scale = 0.0005, } item BobTA_Locking_card { Weight = 0.01, Type = Normal, DisplayName = Locking, Tooltip = Tooltip_TADcard, Icon = BobTALocking, WorldStaticModel = TAD.BobTALockingModel, } model BobTAMoonwalkTwoModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTAMoonwalkTwo, scale = 0.0005, } item BobTA_Moonwalk_Two_card { Weight = 0.01, Type = Normal, DisplayName = Moonwalk Two, Tooltip = Tooltip_TADcard, Icon = BobTAMoonwalkTwo, WorldStaticModel = TAD.BobTAMoonwalkTwoModel, } model BobTANorthernSoulSpinandFloorWorkModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTANorthernSoulSpinandFloorWork, scale = 0.0005, } item BobTA_Northern_Soul_Spin_and_Floor_Work_card { Weight = 0.01, Type = Normal, DisplayName = Northern Soul Spin and Floor Work, Tooltip = Tooltip_TADcard, Icon = BobTANorthernSoulSpinandFloorWork, WorldStaticModel = TAD.BobTANorthernSoulSpinandFloorWorkModel, } model BobTANorthernSoulSpinDipandSplitsModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTANorthernSoulSpinDipandSplits, scale = 0.0005, } item BobTA_Northern_Soul_Spin_Dip_and_Splits_card { Weight = 0.01, Type = Normal, DisplayName = Northern Soul Spin Dip and Splits, Tooltip = Tooltip_TADcard, Icon = BobTANorthernSoulSpinDipandSplits, WorldStaticModel = TAD.BobTANorthernSoulSpinDipandSplitsModel, } model BobTARickDancingModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTARickDancing, scale = 0.0005, } item BobTA_Rick_Dancing_card { Weight = 0.01, Type = Normal, DisplayName = Rick Dancing, Tooltip = Tooltip_TADcard, Icon = BobTARickDancing, WorldStaticModel = TAD.BobTARickDancingModel, } model BobTARobotOneModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTARobotOne, scale = 0.0005, } item BobTA_Robot_One_card { Weight = 0.01, Type = Normal, DisplayName = Robot One, Tooltip = Tooltip_TADcard, Icon = BobTARobotOne, WorldStaticModel = TAD.BobTARobotOneModel, } model BobTARobotTwoModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTARobotTwo, scale = 0.0005, } item BobTA_Robot_Two_card { Weight = 0.01, Type = Normal, DisplayName = Robot Two, Tooltip = Tooltip_TADcard, Icon = BobTARobotTwo, WorldStaticModel = TAD.BobTARobotTwoModel, } model BobTASalsaTwoModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTASalsaTwo, scale = 0.0005, } item BobTA_Salsa_Two_card { Weight = 0.01, Type = Normal, DisplayName = Salsa Two, Tooltip = Tooltip_TADcard, Icon = BobTASalsaTwo, WorldStaticModel = TAD.BobTASalsaTwoModel, } model BobTASambaOlodumModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTASambaOlodum, scale = 0.0005, } item BobTA_Samba_Olodum_card { Weight = 0.01, Type = Normal, DisplayName = Samba Olodum, Tooltip = Tooltip_TADcard, Icon = BobTASambaOlodum, WorldStaticModel = TAD.BobTASambaOlodumModel, } model BobTASambaPagodeModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTASambaPagode, scale = 0.0005, } item BobTA_Samba_Pagode_card { Weight = 0.01, Type = Normal, DisplayName = Samba Pagode, Tooltip = Tooltip_TADcard, Icon = BobTASambaPagode, WorldStaticModel = TAD.BobTASambaPagodeModel, } model BobTASlideStepModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTASlideStep, scale = 0.0005, } item BobTA_Slide_Step_card { Weight = 0.01, Type = Normal, DisplayName = Slide Step, Tooltip = Tooltip_TADcard, Icon = BobTASlideStep, WorldStaticModel = TAD.BobTASlideStepModel, } model BobTASnakeModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTASnake, scale = 0.0005, } item BobTA_Snake_card { Weight = 0.01, Type = Normal, DisplayName = Snake, Tooltip = Tooltip_TADcard, Icon = BobTASnake, WorldStaticModel = TAD.BobTASnakeModel, } model BobTAThrillerFourModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTAThrillerFour, scale = 0.0005, } item BobTA_Thriller_Four_card { Weight = 0.01, Type = Normal, DisplayName = Thriller Four, Tooltip = Tooltip_TADcard, Icon = BobTAThrillerFour, WorldStaticModel = TAD.BobTAThrillerFourModel, } model BobTAThrillerOneModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTAThrillerOne, scale = 0.0005, } item BobTA_Thriller_One_card { Weight = 0.01, Type = Normal, DisplayName = Thriller One, Tooltip = Tooltip_TADcard, Icon = BobTAThrillerOne, WorldStaticModel = TAD.BobTAThrillerOneModel, } model BobTAThrillerThreeModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTAThrillerThree, scale = 0.0005, } item BobTA_Thriller_Three_card { Weight = 0.01, Type = Normal, DisplayName = Thriller Three, Tooltip = Tooltip_TADcard, Icon = BobTAThrillerThree, WorldStaticModel = TAD.BobTAThrillerThreeModel, } model BobTAThrillerTwoModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTAThrillerTwo, scale = 0.0005, } item BobTA_Thriller_Two_card { Weight = 0.01, Type = Normal, DisplayName = Thriller Two, Tooltip = Tooltip_TADcard, Icon = BobTAThrillerTwo, WorldStaticModel = TAD.BobTAThrillerTwoModel, } model BobTATutOneModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTATutOne, scale = 0.0005, } item BobTA_Tut_One_card { Weight = 0.01, Type = Normal, DisplayName = Tut One, Tooltip = Tooltip_TADcard, Icon = BobTATutOne, WorldStaticModel = TAD.BobTATutOneModel, } model BobTATutTwoModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTATutTwo, scale = 0.0005, } item BobTA_Tut_Two_card { Weight = 0.01, Type = Normal, DisplayName = Tut Two, Tooltip = Tooltip_TADcard, Icon = BobTATutTwo, WorldStaticModel = TAD.BobTATutTwoModel, } model BobTAWaveOneModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTAWaveOne, scale = 0.0005, } item BobTA_Wave_One_card { Weight = 0.01, Type = Normal, DisplayName = Wave One, Tooltip = Tooltip_TADcard, Icon = BobTAWaveOne, WorldStaticModel = TAD.BobTAWaveOneModel, } model BobTAWaveTwoModel { mesh = WorldItems/TADcard, texture = tadcard/Card_BobTAWaveTwo, scale = 0.0005, } item BobTA_Wave_Two_card { Weight = 0.01, Type = Normal, DisplayName = Wave Two, Tooltip = Tooltip_TADcard, Icon = BobTAWaveTwo, WorldStaticModel = TAD.BobTAWaveTwoModel, } }