DisplayName_ES = { ItemName_UndeadSurvivor.StalkerKnife = "Cuchillo de Stalker", ItemName_UndeadSurvivor.StalkerCloak = "Capa de Stalker", ItemName_UndeadSurvivor.StalkerCloakDOWN = "Capa de Stalker", ItemName_UndeadSurvivor.StalkerMask = "Máscara de Stalker", ItemName_UndeadSurvivor.StalkerJacket = "Chaqueta de Stalker", ItemName_UndeadSurvivor.StalkerTrousers = "Pantalón de Stalker", ItemName_UndeadSurvivor.StalkerTrousersTucked = "Pantalón de Stalker", ItemName_UndeadSurvivor.StalkerBoots = "Botas de Stalker", ItemName_UndeadSurvivor.StalkerGloves = "Guantes de Stalker", ItemName_UndeadSurvivor.NomadMask = "Máscara de Nómada", ItemName_UndeadSurvivor.NomadParka = "Capucha de Nómada", ItemName_UndeadSurvivor.NomadParkaDown = "Capucha de Nómada (baja)", ItemName_UndeadSurvivor.OminousNomadMask = "Máscara de Nómada siniestra", ItemName_UndeadSurvivor.OminousNomadParka = "Capucha de Nómada siniestra", ItemName_UndeadSurvivor.OminousNomadParkaDown = "Capucha de Nómada siniestra (baja)", ItemName_UndeadSurvivor.NomadTrousers = "Pantalón de Nómada", ItemName_UndeadSurvivor.NomadTrousersTucked = "Pantalón de Nómada (enrrollado)", ItemName_UndeadSurvivor.NomadBoots = "Botas de Nómada", ItemName_UndeadSurvivor.NomadBackpack = "Mochila de Nómada", }