module Video_Game_Consoles { imports { Base } model SNES_Main { mesh = WorldItems/SNES_Main, texture = WorldItems/SNES_Main, scale = 1, } model Atari_Main { mesh = WorldItems/Atari_Main, texture = WorldItems/Atari_Main, scale = 1, } model GameBoy_Main { mesh = WorldItems/GameBoy_Main, texture = WorldItems/GameBoy_Main, scale = 1, } model Genesis_Main { mesh = WorldItems/Genesis_Main, texture = WorldItems/Genesis_Main, scale = 1, } model NES_Main { mesh = WorldItems/NES_Main, texture = WorldItems/NES_Main, scale = 1, } model Game_Gear_Main { mesh = WorldItems/Game_Gear_Main, texture = WorldItems/GG_Main, scale = 0.1, } /****************animation_props****************/ model GameBoy_A { mesh = WorldItems/GameBoy_A, texture = WorldItems/GameBoy_Main, scale = 1, } model GameBoy_E { mesh = WorldItems/GameBoy_E, texture = WorldItems/GameBoy_Main, scale = 1, } model SNES_Controller_A { mesh = WorldItems/SNES_Controller_A, texture = WorldItems/SNES_Main, scale = 1, } model NES_Controller_A { mesh = WorldItems/NES_Controller_A, texture = WorldItems/NES_Main, scale = 1, } model Genesis_Controller_A { mesh = WorldItems/Genesis_Controller_A, texture = WorldItems/Genesis_Main, scale = 1, } model Atari_Controller_A { mesh = WorldItems/Atari_Controller_A, texture = WorldItems/Atari_Main, scale = 1, } model Game_Gear_A { mesh = WorldItems/Game_Gear_A, texture = WorldItems/GG_Main, scale = 0.1, } model Game_Gear_E { mesh = WorldItems/Game_Gear_E, texture = WorldItems/GG_Main, scale = 1, } /****************games****************/ /*GameBoy*/ model GB_Cartridge_Tetris { mesh = WorldItems/GB_Cartridge, texture = WorldItems/GB_Cartridge_Tetris, scale = 1, } model GB_Cartridge_Zelda { mesh = WorldItems/GB_Cartridge, texture = WorldItems/GB_Cartridge_Zelda, scale = 1, } model GB_Cartridge_Kirby { mesh = WorldItems/GB_Cartridge, texture = WorldItems/GB_Cartridge_Kirby, scale = 1, } model GB_Cartridge_Fantasy { mesh = WorldItems/GB_Cartridge, texture = WorldItems/GB_Cartridge_Fantasy, scale = 1, } model GB_Cartridge_Mario { mesh = WorldItems/GB_Cartridge, texture = WorldItems/GB_Cartridge_Mario, scale = 1, } /*Atari*/ model Atari_Cartridge_Asteroids { mesh = WorldItems/Atari_Cartridge, texture = WorldItems/Atari_Cartridge_Asteroids, scale = 1, } model Atari_Cartridge_Combat { mesh = WorldItems/Atari_Cartridge, texture = WorldItems/Atari_Cartridge_Combat, scale = 1, } model Atari_Cartridge_MSPacman { mesh = WorldItems/Atari_Cartridge, texture = WorldItems/Atari_Cartridge_MSPacman, scale = 1, } model Atari_Cartridge_Pitfall { mesh = WorldItems/Atari_Cartridge, texture = WorldItems/Atari_Cartridge_Pitfall, scale = 1, } model Atari_Cartridge_Spaceinvaders { mesh = WorldItems/Atari_Cartridge, texture = WorldItems/Atari_Cartridge_Spaceinvaders, scale = 1, } /*SNES*/ model SNES_Cartridge_Mario { mesh = WorldItems/SNES_Cartridge, texture = WorldItems/SNES_Cartridge_Mario, scale = 1, } model SNES_Cartridge_Mana { mesh = WorldItems/SNES_Cartridge, texture = WorldItems/SNES_Cartridge_Mana, scale = 1, } model SNES_Cartridge_Fox { mesh = WorldItems/SNES_Cartridge, texture = WorldItems/SNES_Cartridge_Fox, scale = 1, } model SNES_Cartridge_MK2 { mesh = WorldItems/SNES_Cartridge, texture = WorldItems/SNES_Cartridge_MK2, scale = 1, } model SNES_Cartridge_NBA { mesh = WorldItems/SNES_Cartridge, texture = WorldItems/SNES_Cartridge_NBA, scale = 1, } /*NES*/ model NES_Cartridge_Contra { mesh = WorldItems/NES_Cartridge, texture = WorldItems/NES_Cartridge_Contra, scale = 1, } model NES_Cartridge_Mario3 { mesh = WorldItems/NES_Cartridge, texture = WorldItems/NES_Cartridge_Mario3, scale = 1, } model NES_Cartridge_MegaMan { mesh = WorldItems/NES_Cartridge, texture = WorldItems/NES_Cartridge_MegaMan, scale = 1, } model NES_Cartridge_Metroid { mesh = WorldItems/NES_Cartridge, texture = WorldItems/NES_Cartridge_Metroid, scale = 1, } model NES_Cartridge_Zelda { mesh = WorldItems/NES_Cartridge, texture = WorldItems/NES_Cartridge_Zelda, scale = 1, } /*Genesis*/ model Genesis_Cartridge_aladdin { mesh = WorldItems/Genesis_Cartridge, texture = WorldItems/Genesis_Cartridge_aladdin, scale = 1, } model Genesis_Cartridge_gaxe { mesh = WorldItems/Genesis_Cartridge, texture = WorldItems/Genesis_Cartridge_gaxe, scale = 1, } model Genesis_Cartridge_ghouls { mesh = WorldItems/Genesis_Cartridge, texture = WorldItems/Genesis_Cartridge_ghouls, scale = 1, } model Genesis_Cartridge_sonic { mesh = WorldItems/Genesis_Cartridge, texture = WorldItems/Genesis_Cartridge_sonic, scale = 1, } model Genesis_Cartridge_street { mesh = WorldItems/Genesis_Cartridge, texture = WorldItems/Genesis_Cartridge_street, scale = 1, } /*Game_Gear*/ model GG_Cartridge_Streets_Of_Rage_2 { mesh = WorldItems/GG_Cartridge, texture = WorldItems/GG_Cartridge_SoR2, scale = 0.1, } model GG_Cartridge_AxBattler { mesh = WorldItems/GG_Cartridge, texture = WorldItems/GG_Cartridge_AxBattler, scale = 0.1, } model GG_Cartridge_Shinobi { mesh = WorldItems/GG_Cartridge, texture = WorldItems/GG_Cartridge_Shinobi, scale = 0.1, } model GG_Cartridge_Sonic { mesh = WorldItems/GG_Cartridge, texture = WorldItems/GG_Cartridge_Sonic, scale = 0.1, } model GG_Cartridge_Vampire { mesh = WorldItems/GG_Cartridge, texture = WorldItems/GG_Cartridge_Vampire, scale = 0.1, } }