VERSION = 1, option WeaponModifiers.StartDay { type = integer, default = 1, min = 0, max = 1000, page = WeaponModifiers, translation = WeaponModifiers_StartDay, } option WeaponModifiers.PeakDay { type = integer, default = 60, min = 1, max = 1000, page = WeaponModifiers, translation = WeaponModifiers_PeakDay, } option WeaponModifiers.OriginalModifierChance { type = double, default = 30, min = 0, max = 100, page = WeaponModifiers, translation = WeaponModifiers_OriginalModifierChance, } option WeaponModifiers.MaxModifierChance { type = double, default = 70, min = 0, max = 100, page = WeaponModifiers, translation = WeaponModifiers_MaxModifierChance, } option WeaponModifiers.StartRarityTweaker { type = double, default = 1.1, min = 0, max = 10, page = WeaponModifiers, translation = WeaponModifiers_StartRarityTweaker, } option WeaponModifiers.PeakRarityTweaker { type = double, default = 0.9, min = 0, max = 10, page = WeaponModifiers, translation = WeaponModifiers_PeakRarityTweaker, } option WeaponModifiers.AttachedWeaponsChanceMultiplier { type = double, default = 0.5, min = 0, max = 3, page = WeaponModifiers, translation = WeaponModifiers_AttachedWeaponsChanceMultiplier, } option WeaponModifiers.RangedWeaponsChanceMultiplier { type = double, default = 0.5, min = 0, max = 3, page = WeaponModifiers, translation = WeaponModifiers_RangedWeaponsChanceMultiplier, } option WeaponModifiers.ChanceMultiplierForCraftedRangedWeapons { type = double, default = 0, min = 0, max = 3, page = WeaponModifiers, translation = WeaponModifiers_ChanceMultiplierForCraftedRangedWeapons, } option WeaponModifiers.ChanceMultiplierForCraftedMeleeWeapons { type = double, default = 0.75, min = 0, max = 3, page = WeaponModifiers, translation = WeaponModifiers_ChanceMultiplierForCraftedMeleeWeapons, } option WeaponModifiers.IgnoreIrrelevantWeapons { type = boolean, default = true, page = WeaponModifiers, translation = WeaponModifiers_IgnoreIrrelevantWeapons, }