module Base { model HemoStopPackGround { mesh = WorldItems/other/HemoStopPack, texture = uv/drug/HemoStopPack, } model HemoStopPack { mesh = items/other/HemoStopPack, texture = uv/drug/HemoStopPack, } model HemoStopGround { mesh = WorldItems/other/HemoStop, texture = uv/drug/HemoStop, } model HemoStop { mesh = items/other/HemoStop, texture = uv/drug/HemoStop, } }