module Base { model SyringeGround { mesh = WorldItems/syringe/Syringe, texture = uv/Syringe, } model Syringe { mesh = items/syringe/Syringe, texture = uv/Syringe, } model SyringePackGround { mesh = WorldItems/syringe/SyringePack, texture = uv/SyringePack, } model SyringePack { mesh = items/syringe/SyringePack, texture = uv/SyringePack, } model InjectionNeedleGround { mesh = WorldItems/syringe/InjectionNeedle, texture = uv/InjectionNeedle, } model InjectionNeedle { mesh = items/syringe/InjectionNeedle, texture = uv/InjectionNeedle, } model NeedlePackGround { mesh = WorldItems/pill/PillPack, texture = uv/NeedlePack, } model NeedlePack { mesh = items/pill/PillPack, texture = uv/NeedlePack, } }