module Base { model GFRollingPapers { mesh = WorldItems/GFRollingPapers, texture = WorldItems/GFRollingPapers, scale = 0.15, } model GFSilkscreen { mesh = WorldItems/GFSilkscreen, texture = WorldItems/GFSilkscreen, scale = 1.0, } model GFHashPress { mesh = WorldItems/GFHashPress, texture = WorldItems/GFHashPress, scale = 0.25, } model GFHashish { mesh = WorldItems/GFHashish, texture = WorldItems/GFHashish, scale = 0.20, } model BrownieBar { mesh = WorldItems/BrownieBar, texture = WorldItems/BrownieBar, scale = 0.25, } model BrownieBar_eat { mesh = WorldItems/BrownieBar_eat, texture = WorldItems/BrownieBar, scale = 0.25, } model NCBar { mesh = WorldItems/BrownieBar, texture = WorldItems/NCBar, scale = 0.25, } model NCBar_eat { mesh = WorldItems/BrownieBar_eat, texture = WorldItems/NCBar, scale = 0.25, } model NCPan { mesh = WorldItems/NCPan, texture = WorldItems/NCPan, scale = 0.45, } model SBPan { mesh = WorldItems/NCPan, texture = WorldItems/SBPan, scale = 0.45, } model OzCannabis { mesh = WorldItems/Chips, texture = WorldItems/OzCannabis, scale = 0.30, } model KgCannabis { mesh = WorldItems/GFCCase, texture = WorldItems/GFKgCannabis, scale = 1.35, } model MallowBag { mesh = WorldItems/Chips, texture = WorldItems/MallowBag, scale = 0.45, } model CannaButter { mesh = WorldItems/Butter, texture = WorldItems/CannaButter, scale = 0.4, } model Cannabis { mesh = WorldItems/Chips, texture = WorldItems/Cannabis, scale = 0.15, } model GFGrinder { mesh = WorldItems/GFGrinder, texture = WorldItems/GFGrinder, scale = 0.3, } model GFCCarton { mesh = WorldItems/GFCCarton, texture = WorldItems/GFCCarton, scale = 0.45, } model GFCCase { mesh = WorldItems/GFCCase, texture = WorldItems/GFCCase, scale = 1.35, } model CannaSeedBag { mesh = WorldItems/SeedPacket, texture = WorldItems/SeedPacketGFCannabis, scale = 0.4, } model TabacSeedBag { mesh = WorldItems/SeedPacket, texture = WorldItems/SeedPacketGFTobacco, scale = 0.4, } model JarCannabis { mesh = WorldItems/JarFood, texture = WorldItems/JarCannabis2, scale = 0.6, } model MJMag1 { mesh = WorldItems/Magazine, texture = WorldItems/MJFarming, scale = 0.4, } model MJMag2 { mesh = WorldItems/Magazine, texture = WorldItems/MJCooking, scale = 0.4, } model MJMag3 { mesh = WorldItems/Magazine, texture = WorldItems/MJHashish, scale = 0.4, } model AficMag { mesh = WorldItems/Magazine, texture = WorldItems/AficMag, scale = 0.4, } model Joint { mesh = WorldItems/Joint, texture = WorldItems/Joint_lit, scale = 0.025, } model Joint_Ground { mesh = WorldItems/Joint_Ground, texture = WorldItems/Joint, scale = 0.15, } model HalfJoint { mesh = WorldItems/HalfJoint, texture = WorldItems/HalfJoint_lit, scale = 0.025, } model HalfJoint_Ground { mesh = WorldItems/HalfJoint_Ground, texture = WorldItems/HalfJoint, scale = 0.15, } model Spliff { mesh = WorldItems/Joint, texture = WorldItems/Joint_lit, scale = 0.025, } model Spliff_Ground { mesh = WorldItems/Joint_Ground, texture = WorldItems/Spliff, scale = 0.15, } model GFShake { mesh = WorldItems/GFShake, texture = WorldItems/GFShake, scale = 0.375, } model GFTabac { mesh = WorldItems/GFShake, texture = WorldItems/GFTabac, scale = 0.375, } model GFKief { mesh = WorldItems/GFShake, texture = WorldItems/GFKief, scale = 0.375, } model GFCigar_Ground { mesh = WorldItems/GFCigar_Ground, texture = WorldItems/GFCigar, scale = 0.3, } model GFCigar { mesh = WorldItems/GFCigar, texture = WorldItems/GFCigar_lit, scale = 0.3, } model GFHalfCigar_Ground { mesh = WorldItems/GFHalfCigar_Ground, texture = WorldItems/GFHalfCigar, scale = 0.3, } model GFHalfCigar { mesh = WorldItems/GFHalfCigar, texture = WorldItems/GFHalfCigar_lit, scale = 0.3, } model GFUnCannaCigar_Ground { mesh = WorldItems/GFCigar_Ground, texture = WorldItems/GFCannaCigar, scale = 0.3, } model GFCannaCigar_Ground { mesh = WorldItems/GFCigar_Ground, texture = WorldItems/GFCureCCigar, scale = 0.3, } model GFCannaCigar { mesh = WorldItems/GFCigar, texture = WorldItems/GFCannaCigar_lit, scale = 0.3, } model GFHalfCannaCigar_Ground { mesh = WorldItems/GFHalfCigar_Ground, texture = WorldItems/GFHalfCannaCigar, scale = 0.3, } model GFHalfCannaCigar { mesh = WorldItems/GFHalfCigar, texture = WorldItems/GFHalfCannaCigar_lit, scale = 0.3, } model GFDeCannaCigar_Ground { mesh = WorldItems/GFCigar_Ground, texture = WorldItems/GFCureDeCCigar, scale = 0.3, } model GFDeCannaCigar { mesh = WorldItems/GFCigar, texture = WorldItems/GFCureDeCCigar_lit, scale = 0.3, } model GFHalfDeCCigar_Ground { mesh = WorldItems/GFHalfCigar_Ground, texture = WorldItems/GFHalfCureDeCCigar, scale = 0.3, } model GFHalfDeCCigar { mesh = WorldItems/GFHalfCigar, texture = WorldItems/GFHalfCureDeCCigar_lit, scale = 0.3, } model GFPreCannaCigar_Ground { mesh = WorldItems/GFCigar_Ground, texture = WorldItems/GFCurePreCCigar, scale = 0.3, } model GFPreCannaCigar { mesh = WorldItems/GFCigar, texture = WorldItems/GFCurePreCCigar_lit, scale = 0.3, } model GFHalfPreCCigar_Ground { mesh = WorldItems/GFHalfCigar_Ground, texture = WorldItems/GFHalfCurePreCCigar, scale = 0.3, } model GFHalfPreCCigar { mesh = WorldItems/GFHalfCigar, texture = WorldItems/GFHalfCurePreCCigar_lit, scale = 0.3, } model GFResCannaCigar_Ground { mesh = WorldItems/GFCigar_Ground, texture = WorldItems/GFCureResCCigar, scale = 0.3, } model GFResCannaCigar { mesh = WorldItems/GFCigar, texture = WorldItems/GFCureResCCigar_lit, scale = 0.3, } model GFHalfResCCigar_Ground { mesh = WorldItems/GFHalfCigar_Ground, texture = WorldItems/GFHalfCureResCCigar, scale = 0.3, } model GFHalfResCCigar { mesh = WorldItems/GFHalfCigar, texture = WorldItems/GFHalfCureResCCigar_lit, scale = 0.3, } model Blunt_Ground { mesh = WorldItems/Blunt_Ground, texture = WorldItems/Blunt, scale = 0.075, } model Blunt { mesh = WorldItems/Blunt, texture = WorldItems/Blunt_lit, scale = 0.075, } model BluntC { mesh = WorldItems/Blunt, texture = WorldItems/BluntC_lit, scale = 0.075, } model BluntC_Ground { mesh = WorldItems/Blunt_Ground, texture = WorldItems/BluntC, scale = 0.075, } model HalfBlunt { mesh = WorldItems/HalfBlunt, texture = WorldItems/HalfBlunt_lit, scale = 0.075, } model HalfBlunt_Ground { mesh = WorldItems/HalfBlunt_Ground, texture = WorldItems/HalfBlunt, scale = 0.075, } model HalfBluntC { mesh = WorldItems/HalfBlunt, texture = WorldItems/HalfBluntC_lit, scale = 0.075, } model HalfBluntC_Ground { mesh = WorldItems/HalfBlunt_Ground, texture = WorldItems/HalfBluntC, scale = 0.075, } }