module Rotators { item WaterTrailerTankLid1 { DisplayCategory = VehicleMaintenance, Weight = 3.0, Type = Normal, DisplayName = Tank Lid, Icon = WaterTankLid, VehicleType = 1, ChanceToSpawnDamaged = 25, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = Rotators.WaterTrailerTankLidWI, } item WaterTrailerTankLid2 { DisplayCategory = VehicleMaintenance, Weight = 6.0, Type = Normal, DisplayName = Tank Lid, Icon = WaterTankLid, VehicleType = 2, ChanceToSpawnDamaged = 25, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = Rotators.WaterTrailerTankLidWI, } item WaterTrailerTankPump1 { DisplayCategory = VehicleMaintenance, Weight = 15.0, Type = Normal, DisplayName = Pump, Icon = WaterTankLid, VehicleType = 1, ChanceToSpawnDamaged = 25, ConditionMax = 100, ConditionLowerChanceOneIn = 100, MechanicsItem = TRUE, } item WaterTrailerTankPump2 { DisplayCategory = VehicleMaintenance, Weight = 15.0, Type = Normal, DisplayName = Pump, Icon = WaterTankLid, VehicleType = 2, ChanceToSpawnDamaged = 25, ConditionMax = 100, ConditionLowerChanceOneIn = 100, MechanicsItem = TRUE, --WorldStaticModel = Rotators.WaterTrailerTankPumpWI, } item WaterTrailerTankFilter2 { DisplayCategory = VehicleMaintenance, UseWhileEquipped = FALSE, cantBeConsolided = FALSE, Weight = 0.5, DisplayName = Water Filter, Icon = WaterTankFilter, ChanceToSpawnDamaged = 15, ConditionMax = 100, ConditionLowerChanceOneIn = 50, MechanicsItem = TRUE, WorldStaticModel = Rotators.WaterTrailerWaterFilterWI, Tooltip = Tooltip_item_WaterTrailerTankFilter, } }