/* Пример создания деталей без функционала (только визуальный эффект) model ATASpoilerFront { mesh = WorldItems/ATASpoilerFront, texture = WorldItems/ATASpoilerFront, scale = 1.00, } item ATASpoilerFront { Weight = 2.0, Type = Normal, DisplayName = ATASpoilerFront, Icon = ATASpoilerFront, ChanceToSpawnDamaged = 25, ConditionMax = 100, MechanicsItem = TRUE, Tooltip = Tooltip_item_tuning, WorldStaticModel = ATASpoilerFront, } */ module Base { template vehicle ata_visual { part ATAVisualLadder { area = TruckBed, } part ATAVisualSpoilerFront { area = Engine, } part ATAVisualSpoilerRear { area = TruckBed, } part ATAVisualSkirtsSide { area = SeatFrontLeft, } part ATAVisualFendersWide { area = TireFrontLeft, } part ATAVisualSnorkel { area = TireFrontRight, } part ATAVisual* { category = tuning, specificItem = false, itemType = Base.LightBulb, mechanicRequireKey = false, repairMechanic = false, table install { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } 2 { type = Base.Wrench, count = 1, keep = true, equip = secondary, } } skills = Mechanics:6, time = 400, test = ATATuning.InstallTest.multiRequire, complete = ATATuning.InstallComplete.DefaultModel, } table uninstall { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } 2 { type = Base.Wrench, count = 1, keep = true, equip = secondary, } } skills = Mechanics:5, time = 400, test = ATATuning.UninstallTest.multiRequire, complete = ATATuning.UninstallComplete.DefaultModel, } lua { create = ATATuning.Create.Chance15, init = ATATuning.Init.Default, } } } }