module Base { model Vehicles_PickUpTruckSmashedRight { mesh = vehicles/Vehicles_PickUpTruckCRASH_Right, shader = vehicle_norandom_multiuv, invertX = FALSE, scale = 0.0087, } vehicle PickUpTruckSmashedRight { template! = PickUpTruck, model { file = Vehicles_PickUpTruckSmashedRight, scale = 1.9500, offset = 0.0000 0.3022 0.0000, } skin { texture = Vehicles/vv_88pickup_02, } skin { texture = Vehicles/vv_88pickup_02a, } skin { texture = Vehicles/vv_88pickup_03, } skin { texture = Vehicles/vv_88pickup_03a, } skin { texture = Vehicles/vv_88pickup_03b, } skin { texture = Vehicles/vv_88pickup_04, } skin { texture = Vehicles/vv_88pickup_04a, } skin { texture = Vehicles/vv_88pickup_05, } skin { texture = Vehicles/vv_88pickup_05a, } skin { texture = Vehicles/vv_88pickup_06, } skin { texture = Vehicles/vv_88pickup_06a, } skin { texture = Vehicles/vv_88pickup_07, } skin { texture = Vehicles/vv_88pickup_07a, } skin { texture = Vehicles/vv_88pickup_07b, } skin { texture = Vehicles/vv_88pickup_07c, } skin { texture = Vehicles/vv_88pickup_08, } skin { texture = Vehicles/vv_88pickup_08a, } skin { texture = Vehicles/vv_88pickup_09, } skin { texture = Vehicles/vv_88pickup_09a, } skin { texture = Vehicles/vv_88pickup_10, } skin { texture = Vehicles/vv_88pickup_10a, } skin { texture = Vehicles/vehicle_pickuptruck_mccoy, } } model Vehicles_PickUpTruckSmashedLeft { mesh = vehicles/Vehicles_PickUpTruckCRASH_Left, shader = vehicle_norandom_multiuv, invertX = FALSE, scale = 0.0087, } vehicle PickUpTruckSmashedLeft { template! = PickUpTruck, model { file = Vehicles_PickUpTruckSmashedLeft, scale = 1.9500, offset = 0.0000 0.3022 0.0000, } skin { texture = Vehicles/vv_88pickup_02, } skin { texture = Vehicles/vv_88pickup_02a, } skin { texture = Vehicles/vv_88pickup_03, } skin { texture = Vehicles/vv_88pickup_03a, } skin { texture = Vehicles/vv_88pickup_03b, } skin { texture = Vehicles/vv_88pickup_04, } skin { texture = Vehicles/vv_88pickup_04a, } skin { texture = Vehicles/vv_88pickup_05, } skin { texture = Vehicles/vv_88pickup_05a, } skin { texture = Vehicles/vv_88pickup_06, } skin { texture = Vehicles/vv_88pickup_06a, } skin { texture = Vehicles/vv_88pickup_07, } skin { texture = Vehicles/vv_88pickup_07a, } skin { texture = Vehicles/vv_88pickup_07b, } skin { texture = Vehicles/vv_88pickup_07c, } skin { texture = Vehicles/vv_88pickup_08, } skin { texture = Vehicles/vv_88pickup_08a, } skin { texture = Vehicles/vv_88pickup_09, } skin { texture = Vehicles/vv_88pickup_09a, } skin { texture = Vehicles/vv_88pickup_10, } skin { texture = Vehicles/vv_88pickup_10a, } skin { texture = Vehicles/vehicle_pickuptruck_mccoy, } } model Vehicles_PickUpTruckSmashedFront { mesh = vehicles/Vehicles_PickUpTruckCRASH_Front, shader = vehicle_norandom_multiuv, invertX = FALSE, scale = 0.0087, } vehicle PickUpTruckSmashedFront { template! = PickUpTruck, model { file = Vehicles_PickUpTruckSmashedFront, scale = 1.9500, offset = 0.0000 0.3022 0.0000, } skin { texture = Vehicles/vv_88pickup_02, } skin { texture = Vehicles/vv_88pickup_02a, } skin { texture = Vehicles/vv_88pickup_03, } skin { texture = Vehicles/vv_88pickup_03a, } skin { texture = Vehicles/vv_88pickup_03b, } skin { texture = Vehicles/vv_88pickup_04, } skin { texture = Vehicles/vv_88pickup_04a, } skin { texture = Vehicles/vv_88pickup_05, } skin { texture = Vehicles/vv_88pickup_05a, } skin { texture = Vehicles/vv_88pickup_06, } skin { texture = Vehicles/vv_88pickup_06a, } skin { texture = Vehicles/vv_88pickup_07, } skin { texture = Vehicles/vv_88pickup_07a, } skin { texture = Vehicles/vv_88pickup_07b, } skin { texture = Vehicles/vv_88pickup_07c, } skin { texture = Vehicles/vv_88pickup_08, } skin { texture = Vehicles/vv_88pickup_08a, } skin { texture = Vehicles/vv_88pickup_09, } skin { texture = Vehicles/vv_88pickup_09a, } skin { texture = Vehicles/vv_88pickup_10, } skin { texture = Vehicles/vv_88pickup_10a, } skin { texture = Vehicles/vehicle_pickuptruck_mccoy, } } model Vehicles_PickUpTruckSmashedRear { mesh = vehicles/Vehicles_PickUpTruckCRASH_Rear, shader = vehicle_norandom_multiuv, invertX = FALSE, scale = 0.0087, } vehicle PickUpTruckSmashedRear { template! = PickUpTruck, model { file = Vehicles_PickUpTruckSmashedRear, scale = 1.9500, offset = 0.0000 0.3022 0.0000, } skin { texture = Vehicles/vv_88pickup_02, } skin { texture = Vehicles/vv_88pickup_02a, } skin { texture = Vehicles/vv_88pickup_03, } skin { texture = Vehicles/vv_88pickup_03a, } skin { texture = Vehicles/vv_88pickup_03b, } skin { texture = Vehicles/vv_88pickup_04, } skin { texture = Vehicles/vv_88pickup_04a, } skin { texture = Vehicles/vv_88pickup_05, } skin { texture = Vehicles/vv_88pickup_05a, } skin { texture = Vehicles/vv_88pickup_06, } skin { texture = Vehicles/vv_88pickup_06a, } skin { texture = Vehicles/vv_88pickup_07, } skin { texture = Vehicles/vv_88pickup_07a, } skin { texture = Vehicles/vv_88pickup_07b, } skin { texture = Vehicles/vv_88pickup_07c, } skin { texture = Vehicles/vv_88pickup_08, } skin { texture = Vehicles/vv_88pickup_08a, } skin { texture = Vehicles/vv_88pickup_09, } skin { texture = Vehicles/vv_88pickup_09a, } skin { texture = Vehicles/vv_88pickup_10, } skin { texture = Vehicles/vv_88pickup_10a, } skin { texture = Vehicles/vehicle_pickuptruck_mccoy, } } }